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Uploading to the TheGameCrafter

Upload to TheGameCrafter to purchase and sell your game.

TheGameCrafter is a great resource for prototyping and reducing your risk when selling your games.

To automagically upload to TheGameCrafter, go to TheGameCrafter screen.

TheGameCrafter screen

The GameCrafter upload interface

We need an ApiKey and DesignerId to upload to TheGameCrafter automagically. Sign into TheGameCrafter.com. Go to the Your Account page Under the Publishing section and click Designers.

Publishing on TheGameCrafter

Publishing section in TheGameCrafter dashboard

If you do not have a designer, create one. From there, click into your designer. Note the url of the Designer edit page, it should be something like `https://www.thegamecrafter.com/make/designer/YOUR-DESIGNER-ID-HERE`. Copy the DesignerId of the url and paste it into the Studio Content files of your game.

Adding the DesignerId to Studio Content files

Configuring DesignerId in studio settings

Render your game again so the DesignerId update shows up in modern renders.

Back on TheGameCrafter.com, click ApiKeys under the Your Account section.

Your Account options on TheGameCrafter

TheGameCrafter account settings

You will probably be asked to verify your login by email. Verify it.

Create an ApiKey by typing your name and Templative for Application Name, provide "https://www.templative.net" for the Application Url, and "Uploading to TheGameCrafter through Templative" as the reason.

Creating your ApiKey

API key creation process

Grab the Public Key of the ApiKey you generated and drop it in the ApiKey section of the Templative upload controls. Put in your username and password for TheGameCrafter.

Toggle Publish? on to use the displayName of the game instead of the name when uploading. Toggle Proofed? on to mark all art as proofed already. Toggle Include Stock? to include stock components like coins and counters in this upload.

Now, click `Upload to TheGameCrafter`.

The filled out upload controls

Upload configuration interface

Templative uses your username and password to make requests on your behalf. The password is not saved to my server, and you will have to input it every time.

Watch as the file uploads take place in sequence.

Upload logs

Real-time upload progress

Click the final link at the top of the logs to open your completed game.

Our Uploaded Components

Successfully uploaded game components

A Request from the Developer of Templative

Please be considerate of TheGameCrafter when uploading your game. We do not want to overload their servers with how many art files we bombard them with, at the same time, I do love sending them business.

Uploading the Shop Graphics

If you want to include TheGameCrafter shop graphics as part of your upload, update the art files in the `./gamecrafter` folder of your project.

The art files for theGameCrafter store

Store graphics and promotional assets

Do not change the names or sizes of these are files, they are very specific. Any updates to these files will show up in theGameCrafter screen.

To change what the shop says, edit your content file. The category, coolFactors (three comma seperated items), short description, long description, maxPlayers, minAge, minPlayers, playTime, rulesDescription, tagline, tags, and website url all feed directly into theGameCrafter's shop fields.

TheGameCrafter fields in your Game content

Game metadata configuration

Once done, your art files will be included with your upload to pretty up your page.

The prettied up GameCrafter store

Final store listing with graphics

Didn't get your question answered? Consider posting your question in the Templative Discord in the #troubleshooting chat.

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